#pragma once
#include "Platforms.h"

class Model
{
private:
	GLuint m_vboId, m_iboId;
	GLint m_numOfIndices;
	char m_id[MAX];

public:
	Model(void);
	~Model(void);
	void Init(const char *file, const char *id);
	GLuint GetVboId();
	GLuint GetIboId();
	GLuint GetNumOfIndices();
	const char* GetId();
};
